Critical Distance, a non-profit I volunteer for on the board of directors, needs help. We have been archiving and contextualising online games writing for 13 years. We are asking for help to allow us to continue operating, and perhaps even invest in building longer term resilience. I’d be very grateful for any help spreading the word:
This is one of my favourite organisations in general, not just because I got to be their Senior Curator for a little while. While so much of the games industry is driven by cynical profit motives, and games academia suffers from the same exploitation and classism that affect the rest of the sector as a whole, Critical Distance is one of the few things that keeps me passionate and hopeful. There are only a handful of other organisations that provide this kind of bridge between academic writing and popular writing, and almost none that offer a space to signal boost and contextualise online writing outside the realm of algorithms and influencer bullshit.
Critical Distance is basically the reason I was able to become a games person at all – when I was first interested in writing a paper on game design, Critical Distance got me up to speed on the thinking in the field really fast. To this day, whenever I am starting research on any topic relating to games, Critical Distance is my first stop, and it provides a perspective that no other resource can. If you’ve appreciated anything I’ve said or written about games, media, or arts criticism, you’ve indirectly benefitted from Critical Distance’s work.